Join us on Erikson’s beautiful campus for a TEC Conversation exploring the role of child development theory in guiding decisions when creating apps for young children.

App developer Frances Judd, ’87, founder of Mrs. Judd’s Games, will lead the conversation. Grounded in Judd’s studies at Erikson and 27 years of teaching experience, as well as developmentally appropriate practice, Mrs. Judd’s Games creates apps that enhance children’s social, cognitive, and physical development.

Judd will walk you through her process for developing apps for digital devices and explore the connections between her apps, her new app-to-parent service called Juddly, child development theory, and pedagogy. She will also highlight ways parents and educators can use her designs.

This in-person conversation is hosted by Erikson’s TEC Center. The TEC Center empowers early childhood educators to thoughtfully and appropriately use technology in the classroom and other early childhood settings. The TEC Center was launched with the support of The Boeing Company.

RSVP

RSVP to [email protected].

About the presenter

Frances Judd is a teacher, concept designer, and educational consultant who brings her unique expertise and passion for creative learning to the KBooM! Games development team.

A retired kindergarten teacher with more than 25 years of experience, primarily at the prestigious Francis W. Parker School in Chicago, Judd has taken her talents and expertise to freelance toy and game design, working with the likes of PLAYSKOOL and HASBRO Inc. She is also serving as an educational consultant for the Bennett Day School, a progressive Chicago-based independent school focused on fostering creativity and innovation.

Well recognized for her talents in the classroom, Judd adapts some of her most engaging activities to Mrs. Judd’s Games for tablet and mobile devices. Each game emphasizes pivotal skills and concepts while reinforcing the fun aspect of learning.

Over her career, Judd has served as an educational consultant for a range of schools and organizations wishing to create educational play spaces for young children that are safe, inspiring, and facilitate early childhood learning. She carefully articulates the key aspects of learning embodied in the game, thus creating a series of delightful “ah-ha” moments for parents and teachers alike.